Bullet Master MASSIVE UPDATE (New Name)
MAJOR UPDATE :
Enemies :
The Carrier: A new enemy that acts like any other enemy but carry a ball that will protect them until you shoot it off. The ball can then be used to teleport your ball back to you to fire.
The Wall: The walls will freeze when shot but can only be removed by running into it and losing your shield.
The Dasher: They will now dash periodically instead of only if it's near you. They are also able to dash through everything, including you.
The Shooter: They will chase the ball instead of you and are faster. They will also aim in the opposite direction you are aiming.
Gameplay/UI Changes :
Dashing and Teleporting will use the same meter. The meter is shown under your character.
When you Teleport you will lose your shield, if you have it, to 4 points but also kill any nearby enemies which can negate the effect.
Your combo is shown next to your character.
There is also an arrow that points to your ball if it's far away which you can turn off in the menu.
When you die, there is a death screen that shows you as a "ragdoll"
New Modes :
New Hard Mode: Makes the enemies spawn faster in the beginning. There is also another score for it.
New Double Hard Mode: Same as Hard Mode but you have 2 balls! It's a little wonky.
Files
Bullet Master
Move to Shoot
Status | Released |
Author | Ivanything437 |
Genre | Strategy, Shooter |
Tags | Difficult, Music, Top-Down, Top down shooter |
More posts
- Bullet Master Small UpdateMay 14, 2022
- Bullet Master Simple UpdateMay 01, 2022
- Bullet Master Sound UpdateApr 19, 2022
- Bullet Master Triangle UpdateApr 16, 2022
- Bullet Master UpdateMar 02, 2022
- Bullet Master MASSIVE UPDATE 2Sep 06, 2021
- Uncontrollable Trigger New UpdateDec 10, 2020
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